Draw a card. Say one true thing.

THE SESSION ZERO DECK

All 75 cards from the game that built the crew, declared the villains, and set the table for the campaign. Click any card to inspect it.

2 cards

The Theme

The cards that set the table.

Theme I card
Theme I
Theme II card
Theme II

22 cards

The Arcana

Drawn at session zero to choose which chapter of a character’s backstory the story hooks first. Some cards deal what was done to you; others, what you did.

The Fool card
The FoolThe beginning — the naive step that pulled them from their old life.
The Magician card
The MagicianThe talent — where their skill came from, who taught them, and what it cost.
High Priestess card
High PriestessThe secret — the thing they know and have never once said aloud.
Emperor card
EmperorAuthority — the power that shaped or broke them, and unfinished business with command.
Empress card
EmpressHome & blood — who raised them, what's left of it, what they'd protect.
Hierophant card
HierophantThe creed — the faith they were raised inside: kept, fled, or betrayed.
Lovers card
LoversThe love interest — the heart the story hooks first.
Chariot card
ChariotThe ambition — what they raced toward before the fall, and the rival racing them.
Strength card
StrengthThe scar — the hardest thing they survived; the beast kept on a short leash.
Hermit card
HermitThe exile — the years alone, and what found them there.
Wheel of Fortune card
Wheel of FortuneThe wager — the luck that turned their life, and the debt it left behind.
Justice card
JusticeThe case — the personal injustice behind their name on the list.
Hanged Man card
Hanged ManThe sacrifice — what they willingly gave up for someone else.
Death card
DeathThe grief — the one they lost, and who they became after.
Temperance card
TemperanceThe mending — the vice mastered, the fragile peace they keep.
Devil card
DevilThe chain they chose — the bargain they could walk away from, and don't.
Tower card
TowerThe catastrophe — the day everything fell; before severed from after.
Star card
StarThe hope — what 'after' looks like, and who still believes they'll get there.
Moon card
MoonThe fear — the nightmare or illusion they refuse to look at directly.
Sun card
SunThe joy — the best day of their life, and what it would take to feel it again.
Judgement card
JudgementThe reckoning — the sin that's theirs to answer for, come due.
World card
WorldThe legacy — how they want their tale to end, and what the world keeps of them.

3 cards

Rites of the Table

The rules of the game and the creed of the crew.

Sail the Black card
Sail the Black
The Crew's Creed card
The Crew's Creed
The Biggest Problem card
The Biggest Problem

8 cards

The Eight Lords

The villains, as they were declared at the table — three truths each.

Dietrich Sturmwald card
Dietrich Sturmwald
Malachi Vestori card
Malachi Vestori
Benedict Brooke card
Benedict Brooke
Halima Al Hadid card
Halima Al Hadid
Seraphina Lacroix card
Seraphina Lacroix
Valeria Violante card
Valeria Violante
Rajan Bahtera card
Rajan Bahtera
Abena Sarkozy card
Abena Sarkozy

3 cards

The Wounds

The questions that cut: what you lost, and who will pay.

What Did You Lose? card
What Did You Lose?
Vendetta card
Vendetta
Regrets card
Regrets

37 cards

The Prompts

One true thing at a time — the questions that built the crew.

Weaker card
Weaker
Save Who card
Save Who
Owe Life card
Owe Life
Secret Envy card
Secret Envy
Stolen card
Stolen
Biggest Lie card
Biggest Lie
Respect card
Respect
Crossed Paths card
Crossed Paths
Dark Favor card
Dark Favor
Cursed card
Cursed
Pity card
Pity
A Small Gift card
A Small Gift
Hobby card
Hobby
Misconception card
Misconception
Near Death Secret card
Near Death Secret
Scathing Words card
Scathing Words
Public vs. Private card
Public vs. Private
Nickname card
Nickname
Innocent Death card
Innocent Death
Dark Rumor card
Dark Rumor
Trust card
Trust
The Watch card
The Watch
The Bet card
The Bet
Old Hatred card
Old Hatred
Off the Manifest card
Off the Manifest
Letter Home card
Letter Home
Horrifying Rescue card
Horrifying Rescue
Guard my Back card
Guard my Back
Froze up card
Froze up
Cover up card
Cover up
Subtle Signal card
Subtle Signal
Rule of the Sea card
Rule of the Sea
Left Behind card
Left Behind
How we Met card
How we Met
Greatest Fear card
Greatest Fear
Comforting Lie card
Comforting Lie
Broken Promise card
Broken Promise